Konrad naszynski 22cans
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It turns out that 22cans stopped talking to him a while ago, and he has yet to receive a penny from the firm. More recently, Eurogamer spoke to Henderson to get his angle on the whole situation. Earlier this week it revealed that back in January, 22Cans designer Konrad FuriousMoo Naszynski wasnt sure whether some of the promised features in the Early Access and Kickstarter project. But he's not doing anything until we turn on the multiplayer." When we interviewed Molyneux last year, on the subject of Henderson earning money from Godus, he said "we're not paying him yet, but he's accruing it. It's a role that Molyneux described as "life-changing." This position granted him a share of the Godus revenue but only when he actually gets a chance to play his role of God of Gods. This all leads us to Bryan Henderson, the 18-year-old who 'won' Curiosity back in 2012, and the opportunity to be a god inside Godus. He described it as being "seriously shaky" right now.įollowing all of this information being brought to light, Molyneux and Naszynski appeared on video to try to explain the situation, and presumably alleviate worries of their backers. One of the features that Naszynski doesn't see much hope for is the multiplayer features. Meanwhile, Godus designer Konrad Naszynski stated on the game's forums that he "simply can't see delivering all the features promised on the kickstarter page." And it seems that it'll take a while to get there yet. The Early Access version of Godus on Steam isn't up to the same level as the mobile version. With this, the number of those working on Godus has been reduced. As Rock Paper Shotgun dug up, Molyneux and his team is now working on another mobile game called The Trial.
KONRAD NASZYNSKI 22CANS PC
On the other hand, the PC version of Godus isn't looking so healthy. In fact, it's apparently bringing in a lot of revenue for the studio. There's some activity, signs of life that the mobile version is being worked on. And in November 2014 it even arrived on Android. But it has since been updated with the Frontier Age. Sure, we called it "dull and repetitive" in our review. The mobile version isn't doing too horrendously. Now, promises that were made back then are starting to fizzle out. It has been two years since Peter Molyneux's studio 22cans had a successful Kickstarter for its god game Godus.